There is nothing better than unexpected help coming when you’re struggling.
This is just as true in life as it is in video games. When I started playing Destiny, there’s a lot of patrolling Earth and the Moon. I spent a lot of time and bullets trying to bring down the same level enemies as I was. It was hard and I struggled.
There are some public events in those patrol areas where players have to take down a much stronger foe. Or need to defend a certain point on the map or even chase a band of enemies across the map and take them out at a few separate points.
These public events were very hard starting out. It was a big struggle to be successful. Which brings me to my favorite parts of Destiny.
Higher level players would show up and help!
Reinforcements have arrived
One of the things I love about Destiny is how you can run into strangers and all work together. When I started out, I would meet players 10 or even 20 levels higher. And even though we never spoke, they would help kill enemies and complete public events.
We would point and wave and dance together. And it made me feel so good when someone would show up to help and then run off again.
It is those small interactions that really makes Destiny a special game.
Paying it Forward
Later on, when I was a higher level player, I always go out of my way to help out lower level players. It is very important to me to pay forward the kindness of those strangers when I was first starting out.
I try to always be a friendly and helpful player online. I want to have a good time and help others have a good time too. That’s what games are for. Fun!
Recently, my Fr0zen clan and I were running a friend through Vault of Glass for the first time. It was an easy run because it’s an old raid and we’re now overpowered for it.
The raid starts on Venus, in an area that’s also part of the open Patrol. As we began the raid, we were a person short of a full team and we saw a random person around us. He hung around as we started to play it and we decided to toss him an invite to chat with us.
He accepted and we asked if he wanted to join us. He did and we invited him into our group. Just like that, we were running with a full team of six. And we got to meet another player and help him make it through the raid.
He was a nice guy and we had a good time. Destiny is great for the random encounters you can create or stumble into.
We’ve invited people to our team in the Crucible (a player-vs-player game type). Just like in Vault of Glass, we had an almost-full team and we played a few matches with the same random person. So we sent him an invite and he joined us.
This all came to mind as I was listening to an episode of Guardian Radio. There was a comment from BrutalGear about making Public Events better.
The idea was to add the ability to send a distress beacon out to your friends and ask them to come help you in an event. The events could be made bigger and involve getting through multiple rounds of enemies and then a mini-boss at the end of it.
I love this idea because the enemies always get to call for help. I would love to be able to put the call out for allies to come to my aid. But since I can’t, I’ll continue to help other players out and make new friends.